Dinner In The Sky is for people who expect more from their restaurants than four concrete walls and a solid floor. Instead, diners perch around a massive table, which is suspended from a crane high up in the air.
It sounds completely insane, but as the most unusual — and entirely legal — way of getting high over dinner, it is the new must-do experience for the super-rich and adventure-hungry who yearn for something a little more extreme at mealtimes.
Monthly Archive for April, 2007

Supper Party by Gerrit van Honthorst
Today we don’t always agree on the names and times of our meals. Some of us have dinner at eight, while others have supper at five. It wasn’t always that way.
The names of meals and their general times were once quite standard. Everyone in medieval England knew that you ate breakfast first thing in the morning, dinner in the middle of the day, and supper not long before you went to bed, around sundown. The modern confusion arose from changing social customs and classes, political and economic developments, and even from technological innovations…
Read more at History Magazine: What Time is Dinner?
The etymology of OK was masterfully explained by the distinguished Columbia University professor Allen Walker Read in a series of articles in the journal American Speech in 1963 and 1964.The letters, not to keep you guessing, stand for “oll korrect.” They’re the result of a fad for comical abbreviations that flourished in the late 1830s and 1840s.
Read buttressed his arguments with hundreds of citations from newspapers and other documents of the period. As far as I know his work has never been successfully challenged.
The abbreviation fad began in Boston in the summer of 1838 and spread to New York and New Orleans in 1839. The Boston newspapers began referring satirically to the local swells as OFM, “our first men,” and used expressions like NG, “no go,” GT, “gone to Texas,” and SP, “small potatoes.”
Many of the abbreviated expressions were exaggerated misspellings, a stock in trade of the humorists of the day. One predecessor of OK was OW, “oll wright,” and there was also KY, “know yuse,” KG, “know go,” and NS, “nuff said.”
Most of these acronyms enjoyed only a brief popularity. But OK was an exception, no doubt because it came in so handy. It first found its way into print in Boston in March of 1839 and soon became widespread among the hipper element.
It didn’t really enter the language at large, however, until 1840. That’s when Democratic supporters of Martin Van Buren adopted it as the name of their political club, giving OK a double meaning. (“Old Kinderhook” was a native of Kinderhook, New York.)
Check out this award winning short film by Jamin Winans of Double Edge Films. “Spin” features a mysterious DJ with an unusual talent. Look for the funny sign; it particularly holds true for me at the moment.
Renée C. Byer, winner of the 2007 Pulitzer Prize for feature photography.
In 20 pictures, a poignant portrayal of a single mother and her young son as he loses his battle with cancer.
Amazing photos. Heartbreaking content.
2007 Pulitzer Prizes — Feature Photography, Works via Reddit

Wealth Without Money by javajive
Lesson 2: A sales rep, an administration clerk, and the manager are walking to lunch when they find an antique oil lamp. They rub it and a Genie comes out. The Genie says, “I’ll give each of you just one wish” “Me first! Me first!” says the admin. clerk. “I want to be in the Bahamas, driving a speedboat, without a care in the world.” Poof! She’s gone. “Me next! Me next!” says the sales rep. “I want to be in Hawaii,relaxing on the beach with my personal masseuse, an endless supply of Pina Coladas and the love of my life.” Poof! He’s gone. “OK, you’re up,” the Genie says to the manager. The manager says, “I want those two back in the office after lunch.”
Moral of the story: Always let your boss have the first say.
Read the rest of these informative lessons at Six Funny Life Lessons | Who the hell is Carl Pei?

iPod silhouettes by royalblue
Here is a fascinating article from the New York Times. It refers to “cumulative advantage”, the phenomenon we see with a hit TV show like Lost, an iPod, or a overnight music star such as Norah Jones. As more and more people discover that their friends enjoy a particular product, the interest in this product snowballs. The article is based on data from the Music Lab project, a study which I participated in. It drew some interesting, although not unpredictable, conclusions. Read it in full to find out more.
Conventional marketing wisdom holds that predicting success in cultural markets is mostly a matter of anticipating the preferences of the millions of individual people who participate in them. From this common-sense observation, it follows that if the experts could only figure out what it was about, say, the music, songwriting and packaging of Norah Jones that appealed to so many fans, they ought to be able to replicate it at will. And indeed that’s pretty much what they try to do. That they fail so frequently implies either that they aren’t studying their own successes carefully enough or that they are not paying sufficiently close attention to the changing preferences of their audience.
The common-sense view, however, makes a big assumption: that when people make decisions about what they like, they do so independently of one another. But people almost never make decisions independently — in part because the world abounds with so many choices that we have little hope of ever finding what we want on our own; in part because we are never really sure what we want anyway; and in part because what we often want is not so much to experience the “best” of everything as it is to experience the same things as other people and thereby also experience the benefits of sharing.
The reason is that when people tend to like what other people like, differences in popularity are subject to what is called “cumulative advantage,” or the “rich get richer” effect. This means that if one object happens to be slightly more popular than another at just the right point, it will tend to become more popular still. As a result, even tiny, random fluctuations can blow up, generating potentially enormous long-run differences among even indistinguishable competitors — a phenomenon that is similar in some ways to the famous “butterfly effect” from chaos theory. Thus, if history were to be somehow rerun many times, seemingly identical universes with the same set of competitors and the same overall market tastes would quickly generate different winners: Madonna would have been popular in this world, but in some other version of history, she would be a nobody, and someone we have never heard of would be in her place.
Because it’s not possible in the real world to test theories about events that never happened, most of what we know about cumulative advantage has been worked out using mathematical models and computer simulations — an approach that is often criticized for glossing over the richness of real human behavior. Fortunately, the explosive growth of the Internet has made it possible to study human activity in a controlled manner for thousands or even millions of people at the same time. Recently, my collaborators, Matthew Salganik and Peter Dodds, and I conducted just such a Web-based experiment. In our study, published last year in Science, more than 14,000 participants registered at our Web site, Music Lab (www.musiclab.columbia.edu), and were asked to listen to, rate and, if they chose, download songs by bands they had never heard of. Some of the participants saw only the names of the songs and bands, while others also saw how many times the songs had been downloaded by previous participants. This second group — in what we called the “social influence” condition — was further split into eight parallel “worlds” such that participants could see the prior downloads of people only in their own world. We didn’t manipulate any of these rankings — all the artists in all the worlds started out identically, with zero downloads — but because the different worlds were kept separate, they subsequently evolved independently of one another…
The rest of the article, including its results and subsequent conclusions, can be found at: Justin Timberlake — Culture — Hollywood — Idea Lab — New York Times.

At a SXSW panel called “Reinventing Payment Models for Digital Music,” Cambridge-educated economist-turned-music-manager (Pink Floyd, The Clash, Ian Dury And The Blockheads, Billy Bragg) Peter Jenner put a figure on how much each music fan who buys music would have to pay for access to every song ever recorded while maintaining or increasing music sales.
He said that $50 per year from every person who listens to music would “meet or exceed the current over the counter sales of the music industry at a far lower cost,” but that because of deeply-entrenched flaws in the outmoded business models used by the labels that have evolved over the years, we’re unlikely ever to see such a system put in place — despite the fact that it would increase profits while allowing people far greater access to music.
Here are some amazing things computers can do in the movies:
- Word processors never display a cursor.
- You never have to use the space-bar when typing long sentences.
- Movie characters never make typing mistakes.
- All monitors display inch-high letters.
- High-tech computers, such as those used by NASA, the CIA or some such governmental institution, will have easy to understand graphical interfaces.
- Those that don’t have graphical interfaces will have incredibly powerful text-based command shells that can correctly understand and execute commands typed in plain English.
- Note: Command line interfaces will give you access to any information you want by simply typing, “ACCESS THE SECRET FILES” on any near-by keyboard.
- You can also infect a computer with a destructive virus by simply typing “UPLOAD VIRUS”. (See “Fortress”.)
- All computers are connected. You can access the information on the villain’s desktop computer even if it’s turned off.
- Powerful computers beep whenever you press a key or the screen changes. Some computers also slow down the output on the screen so that it doesn’t go faster than you can read. (Really advanced computers will also emulate the sound of a dot-matrix printer.)
- All computer panels operate on thousands of volts and have explosive devices underneath their surface. Malfunctions are indicated by a bright flash of light, a puff of smoke, a shower of sparks and an explosion that causes you to jump backwards.
- People typing on a computer can safely turn it off without saving the data.
- A hacker is always able to break into the most sensitive computer in the world by guessing the secret password in two tries.
- You may bypass “PERMISSION DENIED” message by using the “OVERRIDE” function. (See “Demolition Man”.)
- Computers only take 2 seconds to boot up instead of the average minutes for desktop PCs and 30 minutes or more for larger systems that can run 24 hours, 365 days a year without a reset.
- Complex calculations and loading of huge amounts of data will be accomplished in under three seconds. Movie modems usually appear to transmit data at the speed of two gigabytes per second.
- When the power plant/missile site/main computer overheats, all control panels will explode shortly before the entire building will.
- If you display a file on the screen and someone deletes the file, it also disappears from the screen (See “Clear and Present Danger”).
- If a disk contains encrypted files, you are automatically asked for a password when you insert it.
- Computers can interface with any other computer regardless of the manufacturer or galaxy where it originated. (See “Independence Day”.)
- Computer disks will work on any computer has a floppy drive and all software is usable on any platforms.
- The more high-tech the equipment, the more buttons it will have (See “Aliens”.)
- Note: You must be highly trained to operate high-tech computers because the buttons have no labels except for the “SELF-DESTRUCT” button.
- Most computers, no matter how small, have reality-defying three-dimensional active animation, photo-realistic graphics capabilities.
- Laptops always have amazing real-time video phone capabilities and performance similar to a CRAY Supercomputer.
- Whenever a character looks at a monitor, the image is so bright that it projects itself onto their face. (See “Alien” or “2001″)
- Searches on the internet will always return what you are looking for no matter how vague your keywords are. (See “Mission Impossible”, Tom Cruise searches with keywords like “file” and “computer” and 3 results are returned.)
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